#include <iostream>
//#include "voe_base.h"
#include "SFSignaling.h"
#include "SFMedia.h"


using namespace std;
//using namespace webrtc;
int main()
{

	 // VoiceEngine* voe;
	
	 // voe->Create();
	   //VoiceEngine* voe = VoiceEngine::Create();
	  //voe = VoiceEngine::Create();
	  //VoEBase* base = VoEBase::GetInterface(voe);
	  //base->Init();
	  //int ch = base->CreateChannel();
	  //base->StartPlayout(ch);
	  //base->DeleteChannel(ch);
	  //base->Terminate();
	  //base->Release();
	  //VoiceEngine::Delete(voe);


	  // create the VoiceEngine
	  //VoiceEngine* ve;
	  //if (!VoiceEngine::Create()) std::cout << "Sorry"<< std::endl;

	  //// acquire, use and release the sub-API
	  //VoEBase* base = VoEBase::GetInterface(ve);
	  //base->Init();
	  //base->Terminate();
	  //base->Release();

	  //// delete the VoiceEngine
	  //VoiceEngine::Delete(ve);


	char ip[] = "192.168.0.1";
	int port = 8888;
	
	SFSignaling sig;

	sig.SignalizeMe(ip,port);
	

	

	return 0;
}
